Creating Products, Not Experiences

Although Kicker does some of the activities that in a lot of circles would be called “User Experience” or “Experience Design,” it’s my feeling that experiences can’t really be designed. You can only provide the resources for people to have an experience; then it’s the people (users) themselves who create the experience.

People bring all sorts of history, talents, sensibilities, and culture to bear on any engagement with a product or service. People’s culture, needs, desires, behaviors, and motivations are what shape any experience they have with a product. (This is true of all products, by the way, not just ones with a digital component.)

This is what we do at Kicker: make the resources (products and environments) so that people can create their own experiences with them. We don’t design experiences; we design the products that allow for experiences to happen.

“Experience design” is often just a fancy term for what used to be called “creative direction,” meaning oversight to make sure all the pieces of a product fit together. Kicker was created with that sort of oversight baked in: our visual, interaction, and industrial designers work together to create holistic products from the inside-out. (This isn’t to say there is no oversight; there is. But it’s much easier when the disciplines work together from the beginning.)

I agree with Nokia’s Design Manifesto (pdf) when it says, “For a human being the product is not an end in itself but the gateway to a plethora of experiences.” It’s the plethora of experiences that is so important. Design for a single experience (or a single user type) is limiting and can even be crippling for a product. (Which is one reason why personas can be a dangerous crutch.)

So while user experience and experience design are all the rage, we know that experiences are made up of products, services, and environments. Design those well, and the experiences will come.

This was written by Dan Saffer. Posted on Wednesday, September 3, 2008, at 8:14 am. Filed under Inspiration, Kicker. Bookmark the permalink. Follow comments here with the RSS feed. Both comments and trackbacks are currently closed.

4 Comments

  1. I think I’d like my new job title to be Experience Facilitator.

    Sunday, September 7, 2008 at 5:41 pm | Permalink
  2. beyond experience design…i love it!

    Sunday, September 14, 2008 at 11:03 am | Permalink
  3. Kip wrote:

    Dan, I don’t know if you remember me, but I just graduated from CMU’s Interaction Design program in May. I met you briefly via Jamin this past spring and then again at Savannah.

    First of all, congratulations on your new endeavor.

    Secondly, I just wanted to thank you for the posts you made during grad school, especially Dick’s class. As I’m reminiscing on all the “data” from grad school and trying to make connections, your posts are very helpful in organizing the relevant themes.

    Take care.

    Monday, September 15, 2008 at 11:56 am | Permalink
  4. Marianna wrote:

    I am a User Experience Architect and I believe that developers create products (in my case: websites) and we (User Experience Architects & Designers) have the role to make sure users have nice experiences when they are visiting the websites. Don’t get me wrong each user has a different experience but we have a major role in the type of experience a user can have when visiting a website, so in a way we can say we form or improve user experiences with our work.

    Marianna

    Wednesday, December 10, 2008 at 9:32 am | Permalink

4 Trackbacks/Pingbacks

  1. [...] Kicker Studio: Creating Products, Not Experiences Saffer continues to keep the conversation lively. [...]

  2. Leapfroglog - links for 2008-09-08 on Monday, September 8, 2008 at 7:02 am

    [...] Links on 8 September 2008 with no comments Kick It › Creating Products, Not Experiences "it’s my feeling that experiences can’t really be designed. You can only provide the [...]

  3. Infovore » links for September 8th on Monday, September 8, 2008 at 5:01 pm

    [...] Kick It › Creating Products, Not Experiences "…it’s my feeling that experiences can’t really be designed. You can only provide the resources for people to have an experience; then it’s the people (users) themselves who create the experience." Dan Saffer hits the nail on the head at his new studio's blog. Can't wait to see what comes out of Kicker. (tags: products experience design dansaffer kicker studio experiencedesign interaction ) [...]

  4. The Disciplines of User Experience on Thursday, December 4, 2008 at 11:43 am

    [...] those areas that aren’t filled up with other bubbles? I tried to answer some of that in an earlier post, but the short answer is: not much, aside from coordination between the various disciplines, or [...]

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