Why is it that no one has created a compelling demonstration of the value of a haptic devices through audio and visual channels?
Filed in Product Strategy, Technology | Comments (0)
Mmm…snackbot. http://tinyurl.com/8rsgwh # A small new wind turbine that can be mounted directly on a building: http://tinyurl.com/7pnnuk # It’s very odd to see the nearly desk-less Kicker office. Old desks given away, new desks waiting to be assembled in the new year. # Dan’s article about Kicker in Interactions Magazine (pdf): http://icanhaz.com/kickerininteractions # Dan is [...]
Filed in Kicker | Comments (0)
I have to admit: I don’t follow the latest in graphic design, and don’t know many of the big names in the field. So a lot of the people Debbie Millman interviews in How to Think Like a Great Graphic Designer were new to me, but no matter; they are fascinating interviews nonetheless.
Filed in Book Reviews, Inspiration, Visual Design | Comments (0)
Follow along with an online book club around Dan’s book: http://tinyurl.com/5tqa7z # We’re looking forward to when our fifth partner @jlb joins us (finally!) in January! Woo! # We’re interested to see Palm’s ultratopsecret Nova OS, debuting at @ces09: http://icanhaz.com/palmnova Needs to be pretty mind-blowing. # Playing with the IKEA furniture name generator: http://tinyurl.com/5l2zh9 # [...]
Filed in Kicker | Comments (0)
Ghost Fingers was an emerging pattern I put in my new book Designing Gestural Interfaces, in Chapter 3: Touchscreen Patterns. Ghost Fingers is when a device becomes seemingly transparent so the users can “see” (onscreen) their fingers on the back of or inside of the device. Since it was a new pattern, I had a bit of trouble finding examples for it. But recently, two great example products have appeared.
Filed in Interaction Design, Touchscreens | Comments (0)
Most of us have seen the cars (often SUVs) with cameras placed on their back, looking behind them, so that drivers can easier park. These are great. What would also be helpful are small cameras on the tips of the front of cars, pointing left and right.
Filed in Industrial Design, Interaction Design, Product Concepts | Comments (0)
New program for us to recruit from: Master of Design in Designed Objects. Combo of product, systems, Ix Design: http://icanhaz.com/mdesdo # Pondering: What if in the future the importance of industrial design takes a backseat to “product ecosystems?” http://icanhaz.com/kindlecrap # New giant ambient weather data display in San Francisco: http://tinyurl.com/yo7q8m/c/a/2008/12/08/BAH714KA7T.DTL # It’s a good sign [...]
Filed in Kicker | Comments (0)
With the launch of HP’s TouchSmart and TX2 computers, I’m occasionally asked what a purely touchscreen system would be like for a desktop. (It’s rumored that Jeff Han of Perceptive Pixel is currently working on one, and of course, the iPhone, Instinct, Dare, et al have touchscreen OSes for mobile.) With the publication of my book Designing Gestural Interfaces last week, I thought I would discuss what some desktop concepts could be like.
Filed in Concept Projects, Touchscreens | Comments (0)
On December 9, 1968, 40 years ago today, Doug Engelbart unleashed The Mother of All Demos onto an unsuspecting world.
Filed in Industrial Design, Inspiration, Interaction Design | Comments (0)
It’s that time of year when magazines and pundits start putting together their Best of Year lists. Amateur pundits that we are, we decided to do one for the blogs we liked.
Filed in Links We Like | Comments (2)
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