Monthly Archives: January 2009

How Many Gestures Can Users Remember?
Wednesday, January 28, 2009

One question that often gets asked, both at my talks and on projects, is how many gestures can a user reasonably be asked to remember in order to control a system?

Filed in Gestural Interfaces, Interaction Design | Comments (0)

Dissolving Service Design
Monday, January 26, 2009

I’m starting a revision of my book Designing for Interaction. It’s about three years old now, and lots of things, including my own perspective on interaction design, have changed in the four years since I started writing it. (Just as one example, touchscreens and interactive gestures weren’t really mentioned in the earlier at all.) One [...]

Filed in Interaction Design | Comments (0)

What Kicker Was Doing the Week Ending 2009-01-25
Sunday, January 25, 2009

“Laptops, not mobile phones, are the means to liberate the developing world”: http://icanhaz.com/laptopsnotmobiles What about netbooks? # CrunchPad prototype needs some better industrial design. That white plastic rim is going to get filthy. http://icanhaz.com/crunchpad # Is the “Experience Economy” contracting towards irrelevance? http://tinyurl.com/7b7yp5 # Sweet Mac keyboard made of Scrabble tiles! http://www.datamancer.net/keyboards/scrabble/scrabble.htm # Palm Pre: [...]

Filed in Kicker | Comments (0)

January 2009 Kicker Press
Wednesday, January 21, 2009

“Keep It Simple, Stupid” (pdf) in Barclays 360 #4: “We’re wired for direct manipulation of objects,” says Dan Saffer, an interaction designer based in San Francisco and the author of Designing for Interaction (£28.99, Peachpit Press). “Interactive gestures return physicality to computational tasks. While they aren’t necessarily less complex, they certainly feel more natural.”

Filed in Press | Comments (0)

Remote Design Education
Wednesday, January 21, 2009

Many things can be taught via distance learning: accounting, literature, programming, some of the sciences. But design isn’t one of them.

Filed in Interaction Design | Comments (14)

What Kicker Was Doing the Week Ending 2009-01-18
Sunday, January 18, 2009

Ergonomics for Interaction Designers: http://tinyurl.com/72s5n7 # http://www.designpolicy.org/ Ten design policy proposals for the U.S.’s economic competitiveness and democratic governance # http://tinyurl.com/8jekay # Teaser: http://tinyurl.com/8pelbp # “Think twice, cut once.” Tom Armitage on Second Order Effects: http://tinyurl.com/86utq5 # Microscopic, remote-controlled gripping hand for surgeons: http://www.technologyreview.com/blog/editors/22492/ #

Filed in Kicker | Comments (0)

Integrating Tagging and Creation
Thursday, January 15, 2009

I just saw the announcement for Samsung’s new ST10, a 9 mega pixel camera with haptic feedback and the ability to do facial recognition.

Filed in Interaction Design, Products We Like | Comments (0)

Me Too Design
Thursday, January 15, 2009

Industrial designers are taught to stay on top of design trends. When the first charcoal PC came out it didn’t take long for most computer makers to go from beige to black. But the practice of borrowing design cues seems to be increasing to the point where a careful observer could probably tell the year a product was introduced just by its design. This year especially it seems that companies have taken that idea to a whole new level. Not only are companies mimicking design cues, but some are stealing design language and even an entire brand.

Filed in Industrial Design, Product Strategy | Comments (1)

Review: Seventy-nine Short Essays on Design
Wednesday, January 14, 2009

Let’s say this right off the bat: If Michael Bierut isn’t the best writer about graphic design, he’s certainly the most entertaining. 79 Short Essays on Design is a collection of Bierut’s writing, and it is highly recommended reading for any designer of any stripe.

Filed in Book Reviews | Comments (2)

Review: The Race For Perfect
Tuesday, January 13, 2009

If you’ve ever wondered what it takes to get a laptop from a concept to your hands, The Race for Perfect: Inside the Quest to Design the Ultimate Portable Computer by BusinessWeek writer Steve Hamm is the book for you.

Filed in Book Reviews | Comments (0)

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