One question that often gets asked, both at my talks and on projects, is how many gestures can a user reasonably be asked to remember in order to control a system? Continue reading How Many Gestures Can Users Remember? >>
Filed in Gestural Interfaces, Interaction Design | Comments (12)
I’m starting a revision of my book Designing for Interaction. It’s about three years old now, and lots of things, including my own perspective on interaction design, have changed in the four years since I started writing it. (Just as one example, touchscreens and interactive gestures weren’t really mentioned in the earlier at all.)
One… Continue reading Dissolving Service Design >>
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“Keep It Simple, Stupid” (pdf) in Barclays 360 #4: “We’re wired for direct manipulation of objects,” says Dan Saffer, an interaction designer based in San Francisco and the author of Designing for Interaction (£28.99, Peachpit Press). “Interactive gestures return physicality to computational tasks. While they aren’t necessarily less complex, they certainly feel more natural.” Continue reading January 2009 Kicker Press >>
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Many things can be taught via distance learning: accounting, literature, programming, some of the sciences. But design isn’t one of them. Continue reading Remote Design Education >>
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I just saw the announcement for Samsung’s new ST10, a 9 mega pixel camera with haptic feedback and the ability to do facial recognition. Continue reading Integrating Tagging and Creation >>
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