The next time you put your pocket PC or mobile device into your pocket, remember too that the pocket itself was once an innovative product.
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Mentions in the press during March 2009.
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Mir:ror, mir:ror on the wall, who’s the fairest RFID reader of all? http://tinyurl.com/d8ebae # Dan’s taking the the stage at Chi*Atlanta, after a day of travel mayhem and a near miss! # Wiimote-controlled Airsoft Robot Gun http://ff.im/-1L1D4 (via @gadgets4geeks) # Gartner predicts by 2012 physical sensors will create 20% of non-video internet traffic: http://tinyurl.com/de36ks #
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I saw this picture in an article is about a stuntmen and I was captivated by the wheel on the roof. To me, it’s all about the process of failure and learning. This wheel demonstrates how failure has been built (in this case, welded) into the process of teaching stunt drivers to get the car on two wheels.
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I’m not going to lie to you: I find reading most business books a challenge, and Hidden in Plain Sight: How to Find and Execute Your Company’s Next Big Growth Strategy by Erich Joachimsthaler was no exception. Some of the difficulty lies in translation: how do I take what is in here and apply it to my own (design) process? This is especially true with this book, which contains techniques that designers frequently use, but are framed in the author’s DIG (Demand-First Innovation and Growth) model.
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If you’re at #sxsw, come see Jenn and Tom lead a discussion around collaboration and studio bliss! Tuesday, 3:30pm. Location details soon! # Awesome analog monitor of “Paris” http://twurl.nl/6vot1r (via @danharrelson) # http://www.deathswitch.com/ is cool. The only question is: how does it know you are dead, and thus triggers the mails? # Answering our own [...]
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Like everyone else who enjoyed the typography documentary Helvetica, I’ve long been anticipating Gary Hustwit’s second design-related film Objectified, which premiered Saturday at SXSW. Objectified focuses on industrial design — the every-day objects we covet and the people who design them. It explores the meaning of design, the relationship between the designer and designed object, [...]
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This Thursday is our “launch” party and the Tangible Tech opening. Come join us.
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Coordinating PR for an announcement on Wednesday. # Kicker Kommandment #2: No teal. (Kicker Kommandment #1 was No soft keys.) # Designing devices of the future to 20 year old Rock Musik. # Kicker’s on CrunchGear! http://icanhaz.com/crunchgear # We’re also on BoingBoing Gadgets: http://tinyurl.com/dbwr3s # And on Core77! http://tinyurl.com/cznmhm # Live demo and some technical [...]
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In Fall 2008, Canesta approached Kicker Studio to create a demonstration of their latest camera technology for the Consumer Electronics Show 2009. The prototype was to be of an entertainment center controlled by gestures alone, and powered, of course, by a Canesta camera.
Filed in Case Studies | Comments (27)
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