Designing from the Inside-Out: Behavior as the Engine of Product Design
A talk I gave at UX London 2009. Luke W took some notes.
This was written by Dan Saffer. Posted on Sunday, June 21, 2009, at 1:55 pm. Filed under Inspiration, Interaction Design, Speaking Summaries. Bookmark the permalink. Follow comments here with the RSS feed. Both comments and trackbacks are currently closed.
2 Comments
awa64 wrote:
I quite enjoyed that. Hopefully, for at least one (if not both) of the projects I’ll be working on at school this quarter, I’ll be able to focus on behavior as much as on form, if not (as desirable) moreso.
While it may seem common sense for some to design from behavior, many people do just want to differentiate their products by features alone. This applies to everyday products, websites, software, even vehicles. It’s not about how can I make this cooler, but how can I make this better? Something to keep in mind.
2 Comments
I quite enjoyed that. Hopefully, for at least one (if not both) of the projects I’ll be working on at school this quarter, I’ll be able to focus on behavior as much as on form, if not (as desirable) moreso.
While it may seem common sense for some to design from behavior, many people do just want to differentiate their products by features alone. This applies to everyday products, websites, software, even vehicles. It’s not about how can I make this cooler, but how can I make this better? Something to keep in mind.
This is great information, thank you!
Andrea
ProtoShare.com