Six Questions from Kicker: Branko Lukic

In honor of Device Design Day 2011, we’ve partnered with Core 77 to profile our exciting line up of speakers, and ask them our  Six Questions. For our first interview of the series, we’ve talked with Branko Lukic, founder and Principal of NONOBJECT Studio.

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Branko is an entrepreneur and master of new experiences, and author of NONOBJECT, a design and innovation book that explores the future of product experiences. Prior to founding NONOBJECT, Branko was a lead industrial designer at frogdesign and IDEO, where he directed projects for clients like Nike, Sony, Adidas, Samsung, Intel, Motorola, HP, Pepsi, Starbucks, Ford, andother international companies. Branko is currently teaching advanced‐level design at Stanford University.

He’ll be speaking at D3 about the “nonobject” approach to design –about perception, experience, and possibility; and the space between people and the objects they use.

1. What is the most cherished product in your life? Why?

Actually I don’t have a particular most cherished product—I like too many and for different reasons. I like a range of products, from the tangible to the intangible, with a particular appreciation for movies and video games.

2. What’s the one product you wish you’d designed, and why?

That product is still to come. But if you asked me which products I wish I had designed in the past, I’d name two:

The violin – It is perfect, it has no expiration date and it brings light to peoples’ souls. It is pure emotion, it requires ages until one can perfect it and it enables a spiritual journey.

Spaghetti – It is amazingly simple, infinitely customizable, a complete UX solution and an ultimate DIY platform. And it exists on all levels of economy, from the most affordable meal all the way up to the highest-end cuisine.

3. What excites you about being a designer? Why do you keep doing it?

My goals are to make this tangible and intangible world a better place, and to make peoples’ lives more comfortable, delightful and meaningful.

4. When do you first remember thinking of yourself as a designer?

I sketched from a very early age. Also, my parents told me the first thing I’d do was break all my toys to see what was inside, and then rebuild them into toys I thought were more interesting. Since then, I’ve been into the future—and design—without knowing that design actually existed. I found myself constantly thinking of a better world than the one I lived in at the time; that world was not so easy. I had a tiny Lego set and a few small cars. At that time in Serbia, people did not have an abundance of material things, only what they needed to live, basic stuff. Then something interesting happened. When I was 15, someone introduced me to the term “design” and the profession of design—I was amazed that something like that actually existed. We were lucky that in Serbia (then Yugoslavia), there was a High School for Industrial Design—literally a specialized high school for the study of design. Quite advanced for the time, although the school itself was very analog in its nature: hands-on, prototyping, building stuff, romantic, and charming. It was very hard to get into this school due to the limited number of seats available, and there was only one class per design discipline. I worked super hard to prepare for the exam for this specialized high school…and I got in.

5. What’s the most important lesson you’ve learned, and who taught it to you?

My father taught me one of the most important lessons: whatever you choose to do in life, make sure you love what you do. He never forced us to become lawyers, doctors, engineers, scientists, musicians—he wanted us to be happy and do what we believe in and have a passion for.

6. What are 5 things all designers should know?

1. Work hard on your skills, understanding your inner purpose
2. Be honest to yourself, your colleagues, and your clients
3. Always be helpful and listen more than you talk
4. Don’t take things too seriously
5. Browse your inner Google to find answers; then browse the actual web to see if someone has already done it.

 

Don’t miss Branko Lukic’s presentation “NONOBJECT: The Space Between You and the Object” at Device Design Day,  August 5 in San Francisco.

This was written by Jennifer. Posted on Friday, June 17, 2011, at 6:09 pm. Filed under Device Design Day, Six Questions. Bookmark the permalink. Follow comments here with the RSS feed. Post a comment or leave a trackback.

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