Posts about Interaction Design
We are excited to give you a sneak peek at our latest project, a gesture-controlled movie browser platform developed with Omek Interactive for Jinni, a movie genome company, which will be debuting at CES on January 10, 2012 in Las Vegas, Nevada. When Omek approached us to create a gestural interface for Jinni, we took [...]
Filed in Case Studies, Events, Gestural Interfaces, Interaction Design, Visual Design | Comments (0)
I was at a gallery opening a few months ago, serving wine at the bar. The gallery was a non-profit and so there was a requested donation for the alcohol. One of the guests became very angry about this and responded aggressively. The gallery director came up and placed her hand on his shoulder to [...]
Filed in Inspiration, Interaction Design, Technology, Theory | Comments (0)
Kicker Studio is looking for a Senior Interaction Designer to join us in our mission to make technology speak human. Because a user interface should feel as natural as a conversation, Kicker has set out to create meaningful innovation that connects people with products that fit seamlessly into their daily lives. With several exciting projects [...]
Filed in Interaction Design, Jobs | Comments (0)
At Kicker Studio, we’re interested in the idea of physical interface. We’re interested in discovering how we can take technology off the screen and make it become an additive that can be embedded into any product to make it stronger, smarter, and more powerful. Technology needs to respond in ways we understand. Technology needs to [...]
Filed in Gestural Interfaces, Inspiration, Interaction Design, Product Design 2.0, Technology, Theory | Comments (0)
GOOD and the City of SF challenged Kicker Studio to make use of the abundance of data feeds available through the SF Department of Technology. We developed a solution to help people make better transportation choices. Here is the video of Jody’s presentation on ForaTV. Please note: we were misinformed about the availability of [...]
Filed in Concept Projects, Events, Green Design, Inspiration, Interaction Design, Kicker, Press, Product Concepts, Projects in Process | Comments (0)
What does it mean to “make tech speak human”? With the emergence of new technologies like touch and gesture, technology needs to learn how humans use those methods to communicate with our world. Let’s look at gesture, for example. When we talk we use our hands to emphasize and illustrate what we are trying to [...]
Filed in Gestural Interfaces, Inspiration, Interaction Design, Kicker, Technology, Theory, Why Products Suck | Comments (0)
Kicker Studio marked our 3rd Anniversary on August 8, 2011. To celebrate, we hosted the Second Annual Device Design Day at the San Francisco Art Institute, Jody’s alma matter. It was a great success thanks to inspiring speakers and involved attendees. Couldn’t make it? Don’t worry, we’ve posted videos of the talks for you to [...]
Filed in Device Design Day, Events, Industrial Design, Inspiration, Interaction Design, Product Design 2.0, Products We Like, Speaking Summaries, Technology, Visual Design | Comments (0)
Here’s a whiskey glass by Kacper Hamilton * for Ballentine’s: A hole in a glass is often a prank. In this case, it is the core of the design: the shape of this glass practically insists the drinker unconsciously swirl the whiskey, which is how we’re supposed to drink it, anyway. Doing so increases enjoyment [...]
Filed in Industrial Design, Interaction Design | Comments (0)
I’ve always been really bothered by the term ‘form and function’. It somehow implies that form is outside of function. As if they are two completely separate things. In fact, I think form and function have a relationship that is a lot more blurred. That in fact, form is part of function.
Filed in Inspiration, Interaction Design, Technology, Theory, Visual Design | Comments (0)
I really like the idea of using a second finger as an amplifier of an action in multitouch systems.
Filed in Interaction Design, Touchscreens | Comments (2)
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