Category Archives: Process

What Separates Good Designers from Great Ones
Sunday, January 30, 2011

Most of the design books you read, including my own, are about how to be a good, competent designer. They are about how to make strong, reasoned design decisions and about design methods and tools. But what they won’t—can’t—teach you is how to become a great designer.

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D3 Video: User-driven Innovation
Friday, October 1, 2010

A talk by Stuart Karten at Kicker Studio’s 2010 Device Design Day.

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D3 Video: Convergent Products, Convergent Process
Thursday, September 30, 2010

Our first video from the 2010 Device Design Day, featuring Kim Goodwin and Michael Voege. Interaction designers and industrial designers are kindred spirits in many ways, yet we tend to lean on somewhat different skills, biases, and design approaches. Many teams struggle with these differences, and the results of that struggle are visible in the [...]

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The Design Process and the Scientific Method
Thursday, April 8, 2010

Every once in a while, there are rumblings about how the design process should be more like the scientific method. Although I profoundly disagree with this (more in a moment), I can understand this impulse.

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Stuntmen, Failure and Learning
Wednesday, March 25, 2009

I saw this picture in an article is about a stuntmen and I was captivated by the wheel on the roof. To me, it’s all about the process of failure and learning. This wheel demonstrates how failure has been built (in this case, welded) into the process of teaching stunt drivers to get the car on two wheels.

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