Kicker Studio We make technology speak human. - page 34

The Disciplines of User Experience

UPDATE: I updated this diagram in 2009 for the second edition of Designing for Interaction that addresses some of the shortcomings I note below. The diagram now looks like this (click for larger image): Like almost nothing I’ve done, a model that I put in…

Continue reading →

Touchscreen Stencils

Amazon has started to deliver copies of my new book Designing Gestural Interfaces and the book will supposedly be on shelves tomorrow. In honor of that, I’m releasing some drawings my friend Rachel Glaves did for the book, suitable for using in documentation. Especially useful…

Continue reading →

Products We Like: Evolve Showerheads

It is awfully hard to change learned behavior. Once people get used to do something one way, especially if they do it very regularly, it is hard to get them to change. It is often easier to change the non-human parts of the system than…

Continue reading →

Review: The Perfect Thing

For as much as designers like to use the iPod as an example, seven years after its launch, we’re still as a group mostly ignorant of how it was made. There is still a mystique around it. Enter The Perfect Thing: How the iPod Shuffles Commerce, Culture, and Coolness by Steven Levy.

Continue reading →

What Kicker Was Doing the Week Ending 2008-11-30

We’ve played with @Boxee and it seems cool although it has some interesting interaction design problems. We’d be happy to help solve them… # OH: “It’s like The A-Team. But feminine. And a latte.” # New PC + experimental hardware up and running (finally). Now…

Continue reading →

A Designer’s Thanksgiving 2008

Last year, I wrote up an Interaction Designer’s Thanksgiving. That was a more general list of what we should be thankful for always. This year, I want to focus on what we designers should be thankful for this past year. So, without further ado, here’s my list.

Continue reading →

The Power of the Click

Never underestimate the power of a good click.

Continue reading →

What Kicker Was Doing the Week Ending 2008-11-23

Week o’ Wireframing. # OH: “This document is like short-story writing by engineers. Be very afraid.” # Wrestling with technical constraints to figure out a certain gesture/action combo. # We’re wondering how much of this gestural g-speak interface is live and/or useful: http://oblong.com/ Cool looking…

Continue reading →

Review: Outliers by Malcolm Gladwell

Despite a panning review in the New York Times and scoffs from Joel Spolsky, I really enjoyed Outliers: The Story of Success by New Yorker writer Malcolm Gladwell, who is also the author of Blink: The Power of Thinking Without Thinking
and The Tipping Point: How Little Things Can Make a Big Difference.

Continue reading →

Tabs, Pads, and Boards (and Dots)

It would be difficult to name a more influential article written in the last 20 years in HCI or Interaction Design than the late Mark Weiser’s The Computer for the 21st Century. Starting with its now-infamous first sentence (“The most profound technologies are those that disappear.”), the article has had a profound impact on how we think about computers and, really, about the future itself.

Continue reading →

Page 34 of 38 ← First ... 32 33 34 35 36 ... Last →
 
New blog post: Eyes on the Road! Or why my car should NOT be a giant smartphone on wheels: http://t.co/O4Z8OJ3N6S4 hours ago