Archive for Featured

Creativity Is Not A 9-5 Job

Design is an applied art, where creativity is married to business. Creativity and business are not always particularly compatible. One stays up all night, bingeing on brownies, exhaling the stars, while the other wakes with the birds every morning and captures the flag. True creativity…

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Things we’re kicking around: content across multiple devices

As you may have guessed from our survey the other day, we’re thinking about how people consume content on individual devices and in an ecosystem of devices for an OEM in Silcon Valley. Conquering a single device is much easier than the ecosystem, both for…

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Why Technologists and Designers Should Be BFFs

Technologists and engineers develop amazing new possibilities. But if no one understands how or why to use the technology that brings these possibilities to life, the technology is essentially useless.  It is an unfortunate dilemma. Sure, the technology is great. Sure, it is unique. Why…

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Things we’re kicking around: prototyping a digital experience with analog tools

Kicker is helping a big player in Silicon Valley design an intuitive wearable device. We envisioned a solution that everyone loved in theory, but no one could imagine how it would work in practice. We needed something the team could hold in their hands and…

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The Pencil

An interface so easy even a toddler can use it. I do a lot of drawing. By this I mean to say I make very large drawings that require hours and hours­, days and days, of focused energy with one particular instrument: the pencil. Spend…

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Jody at IDSA: the full talk

On August 16, 2012, Kicker’s Jody Medich presented a talk at the IDSA 2012 International Conference in Boston, MA. Jody’s talk “Design for Physical Thinking” was part of the design education series and it was based on the idea that people are physical beings and…

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Design for Physical Thinking

On August 16, 2012, Jody presented a talk at the IDSA 2012 International Conference in Boston, MA. Jody’s talk “Design for Physical Thinking” was part of the design education series and it was based on the idea that people are physical beings and their mental…

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pan.el (noun): a group of persons gathered to conduct a public discussion

A Discussion on Multimodal Interactions At this year’s D3 conference, participants selected one of three afternoon tracks, designed to deepen the conversation around natural user interface. There were two panel discussions, in addition to a workshop on prototyping natural interactions. One panel was called “Designing…

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The workshop that worked

At D3 2012, we shook things up a bit by breaking the afternoon session into three tracks, so that the conversations about natural user interface could deepen and the conference attendees could get more intimately involved. One of the afternoon tracks included a workshop called…

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The Tactile Interface of Driving a Car

Tactile interface is not something new. We have instinctively built tools on that premise for thousands of years: tools made to fit and attract the human hand that can, and should, be operated without looking. We have traditionally produced tactile interface through mechanical means such…

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New blog post: Eyes on the Road! Or why my car should NOT be a giant smartphone on wheels: http://t.co/O4Z8OJ3N6S4 hours ago