Archive for Inspiration - page 2

The Tactile Interface of Driving a Car

Tactile interface is not something new. We have instinctively built tools on that premise for thousands of years: tools made to fit and attract the human hand that can, and should, be operated without looking. We have traditionally produced tactile interface through mechanical means such…

Continue reading →

Why we do Device Design Day.

Earlier this month, Kicker Studio hosted our 3rd annual Device Design Day. This year’s conference focused on Natural User Interface (NUI) and its intersection with product design. Teaching technology to speak human–to enable natural communication and interaction¬–is the next frontier of product design, and it’s…

Continue reading →

Designing for Actual Women

We’ve been doing a lot of work recently in product design for women. There are many commonly cited issues with designing for women, from forgetting that we are “women”, not “girls”, to thinking that making a product pink is the only way we will buy…

Continue reading →

D3 2012: Speak Human

A week ago today, Kicker Studio held its 3rd Device Design Day conference. This year’s conference was a resounding success. Over 150 attendees gathered at the gorgeous San Francisco Art Institute for a full day of inspiration. From robots that get things done to Jinn to haptic prototypes…

Continue reading →

Predicting the Future in 6 Easy Steps

The number one objective of every design project is to predict the future. That is what we do as designers – we design the next: app, tool, product, invitation, logo, and more. Even if we are referencing a bygone era in our design, we are…

Continue reading →

Volunteerism & Design

Sometimes giving of yourself is the best way to understand others. For our most recent project, we’ve embraced volunteerism as a way to get to design concepts. A big player in the tech world recently challenged Kicker Studio to design around women in Third World…

Continue reading →

An Interaction Designer’s CES

Every January, over 140,000 people converge on Las Vegas for the Consumer Electronics Show. While CES caters to the suppliers, buyers, and technology geeks, there is still plenty of fun to be had for a designer like me. After four years of attending, I finally…

Continue reading →

The Vernacular of Touch

I was at a gallery opening a few months ago, serving wine at the bar. The gallery was a non-profit and so there was a requested donation for the alcohol. One of the guests became very angry about this and responded aggressively. The gallery director…

Continue reading →

Physical Interface and Embodied Cognition

At Kicker Studio, we’re interested in the idea of physical interface. We’re interested in discovering how we can take technology off the screen and make it become an additive that can be embedded into any product to make it stronger, smarter, and more powerful. Technology…

Continue reading →

Kicker Studio at the SF GOOD Ideas for Cities event

GOOD and the City of SF challenged Kicker Studio to make use of the abundance of data feeds available through the SF Department of Technology. We developed a solution to help people make better transportation choices. Here is the video of Jody’s presentation on ForaTV….

Continue reading →

Page 2 of 6 1 2 3 4 5 ... Last →
 
New blog post: Eyes on the Road! Or why my car should NOT be a giant smartphone on wheels: http://t.co/O4Z8OJ3N6S4 hours ago