Archive for Interaction Design - page 2

Not just another awards show: 2012 Interaction Awards

Over the past 18 months I’ve been moonlighting on Kicker. My co-conspirator Raphael Grignani and I, with the help of several volunteers, designed, built and launched the Interaction Awards, as a way to recognize and celebrate the great work in our field. IxDA’s Interaction Awards…

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Our Latest Project Unveiled at CES

We are excited to give you a sneak peek at our latest project, a gesture-controlled movie browser platform developed with Omek Interactive for Jinni, a movie genome company, which will be debuting at CES on January 10, 2012 in Las Vegas, Nevada. When Omek approached…

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The Vernacular of Touch

I was at a gallery opening a few months ago, serving wine at the bar. The gallery was a non-profit and so there was a requested donation for the alcohol. One of the guests became very angry about this and responded aggressively. The gallery director…

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Do you have what it takes to be a Kicker?

Kicker Studio is looking for a Senior Interaction Designer to join us in our mission to make technology speak human. Because a user interface should feel as natural as a conversation, Kicker has set out to create meaningful innovation that connects people with products that…

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Physical Interface and Embodied Cognition

At Kicker Studio, we’re interested in the idea of physical interface. We’re interested in discovering how we can take technology off the screen and make it become an additive that can be embedded into any product to make it stronger, smarter, and more powerful. Technology…

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Kicker Studio at the SF GOOD Ideas for Cities event

GOOD and the City of SF challenged Kicker Studio to make use of the abundance of data feeds available through the SF Department of Technology. We developed a solution to help people make better transportation choices. Here is the video of Jody’s presentation on ForaTV….

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What does it mean to “make tech speak human”?

What does it mean to “make tech speak human”? With the emergence of new technologies like touch and gesture, technology needs to learn how humans use those methods to communicate with our world. Let’s look at gesture, for example. When we talk we use our…

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Videos from Device Design Day 2011

Kicker Studio marked our 3rd Anniversary on August 8, 2011. To celebrate, we hosted the Second Annual Device Design Day at the San Francisco Art Institute, Jody’s alma matter. It was a great success thanks to inspiring speakers and involved attendees. Couldn’t make it? Don’t…

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Industrial Design is Interaction Design

Here’s a whiskey glass by Kacper Hamilton * for Ballentine’s: A hole in a glass is often a prank. In this case, it is the core of the design: the shape of this glass practically insists the drinker unconsciously swirl the whiskey, which is how…

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Form is Part of Function

I’ve always been really bothered by the term ‘form and function’. It somehow implies that form is outside of function. As if they are two completely separate things. In fact, I think form and function have a relationship that is a lot more blurred. That in fact, form is part of function.

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New blog post: Eyes on the Road! Or why my car should NOT be a giant smartphone on wheels: http://t.co/O4Z8OJ3N6S4 hours ago