Archive for Prototypes

Things we’re kicking around: prototyping a digital experience with analog tools

Kicker is helping a big player in Silicon Valley design an intuitive wearable device. We envisioned a solution that everyone loved in theory, but no one could imagine how it would work in practice. We needed something the team could hold in their hands and…

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The workshop that worked

At D3 2012, we shook things up a bit by breaking the afternoon session into three tracks, so that the conversations about natural user interface could deepen and the conference attendees could get more intimately involved. One of the afternoon tracks included a workshop called…

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The Magic of Low-Fi Prototyping

Thanks to all of you who came out last night for our Arduino workshop with Massimo Banzi. We will post a wrap up of the event shortly. The event inspired great conversation among our guests and it inspired us to to share our thoughts on…

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Kicker Tea Project: Changing Concepts

For the past two months, we’ve been racing forward on our tea project with a concept we dubbed The Hourglass. But no longer.

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Prototyping and Shoemaking at Maker Faire

Kicker’s going to be at Maker Faire tomorrow.

If you want to track down Jenn and Jody, you’ll probably find them wherever you find the coolest robotics. (If they haven’t actually built them, they’ll be geeking out over the tech.) I’ll be over in the Craft section. From 4:00 – 4:30pm, I will be giving a tutorial on last making.

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Prototyping Visual Identity

Most designers are comfortable prototyping physical products, complex interactions, and even experiences. The time saved in such instances make the benefits pretty obvious. But I’ve found that fewer designers think of using a similar process for visual design.

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New blog post: Eyes on the Road! Or why my car should NOT be a giant smartphone on wheels: hours ago