Archive for Technology - page 2

Volunteerism & Design

Sometimes giving of yourself is the best way to understand others. For our most recent project, we’ve embraced volunteerism as a way to get to design concepts. A big player in the tech world recently challenged Kicker Studio to design around women in Third World…

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The Vernacular of Touch

I was at a gallery opening a few months ago, serving wine at the bar. The gallery was a non-profit and so there was a requested donation for the alcohol. One of the guests became very angry about this and responded aggressively. The gallery director…

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Physical Interface and Embodied Cognition

At Kicker Studio, we’re interested in the idea of physical interface. We’re interested in discovering how we can take technology off the screen and make it become an additive that can be embedded into any product to make it stronger, smarter, and more powerful. Technology…

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What does it mean to “make tech speak human”?

What does it mean to “make tech speak human”? With the emergence of new technologies like touch and gesture, technology needs to learn how humans use those methods to communicate with our world. Let’s look at gesture, for example. When we talk we use our…

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Videos from Device Design Day 2011

Kicker Studio marked our 3rd Anniversary on August 8, 2011. To celebrate, we hosted the Second Annual Device Design Day at the San Francisco Art Institute, Jody’s alma matter. It was a great success thanks to inspiring speakers and involved attendees. Couldn’t make it? Don’t…

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Case Study: Artificial Muscle and Designing for Haptics

How can haptics (vibrotactile feedback) improve the experience of touchscreen products?

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Form is Part of Function

I’ve always been really bothered by the term ‘form and function’. It somehow implies that form is outside of function. As if they are two completely separate things. In fact, I think form and function have a relationship that is a lot more blurred. That in fact, form is part of function.

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Designing for (and with) New Technology

Many of the projects we do at Kicker involve new technologies, so I thought I’d put some thoughts down about how to do that and how to think about those kinds of projects.

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D3 Video: Information as a Material

A talk by Mike Kuniavsky at Kicker Studio’s 2010 Device Design Day.

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Book Review: The Nature of Technology

The Nature of Technology: What It Is and How It Evolves by W. Brian Arthur is an attempt to put a framework around all types of technology, from “computer algorithms and beer brewing, power stations and pencils, handheld devices and DNA sequencing techniques.” Arthur wants a unifying theory (an -ology) of technology: what they are, how they evolve, and how innovation really happens. This is important because, as he rightly notes, “technology creates our world. It creates our wealth, our economy, our very way of being.” “The story of this century,” Arthur writes, “will be about the clash between what technology offers and what we feel comfortable with.”

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New blog post: Eyes on the Road! Or why my car should NOT be a giant smartphone on wheels: http://t.co/O4Z8OJ3N6S4 hours ago